Displaying posts in categorygeneral

Asus ROG Zephyrus G14 2022 - MediaTek WLAN woes et al

It's been almost a month since I got my lovely Zephyrus G14 '22 and it was a tough beast to befriend, however - like humans - machines have their own personalities and you have to take time in order to understand what hurts and where exactly when you poke them in various places to fully take advantage of them. I'll probably add more stuff here as I go.

vdd - August 25, 2022 • general

Reliably bringing a window to front using Xlib with C

Sometimes you want to activate a window that doesn't belong to you. I wasted way too much time for that knowledge to be lost, so I'm just going to share it here. One would think XRaiseWindow is straightforward enough, but no. Not at all.

vdd - January 2, 2022 • general

Exporting graph editor data as JSON from Adobe After Effects

Recently I've designed a splash screen animation for my Chroma game development framework in After Effects and wanted to export animation data directly to JSON, so I could procedurally replicate it without having to export the entire thing to a 10MB-large sprite sheet. My Google searches proved fruitless, so I set out to write my own script.

vdd - February 13, 2021 • general

Archiving CodePlex Archive

This post is no longer valid.

Half a year later I'm still publishing stuff. Yay, what a fucking breath of fresh air.

In case you haven't noticed, they're shutting down CodePlex Archive. I've set to back that thing up without a second thought. I wrote a tool to help facilitate this effort. When the process is done, I'll probably host a website allowing everyone to browse the archived projects for free. Impatient? You're free to build the tool and download a copy of the archive for yourself.

In case you don't like .NET and/or C# for some reason, the search API usage should be clear, it's located in the file called ProjectArchiver.cs.

An important note: their search API allows to skip up to 100,000 projects for any search query. Not sure if there are more, but I'll be sure to provide an update when I figure it out.

vdd - February 4, 2021 • general

Chroma Framework - development update #4

Yes! I'm not dead! In fact, there have been MANY changes in Chroma since the last update. Come, see!

vdd - July 25, 2020 • general

Chroma Framework - development update #3

This development update is going to be rather short because there was a thing that happened in my life that I completely did not predict and let's just say I'm very involved with a special someone, so don't have too much time to work on Chroma in June. I didn't come back empty-handed though. There's stuff inside, come in!

vdd - June 20, 2020 • general

Chroma Framework - development update #2

It's been almost a month since I last wrote anything on this piece of shit blog of mine. I did not come back empty-handed, however! Here's some more details on how Chroma moved forward.

vdd - May 17, 2020 • general

Chroma Framework - development update #1

Whew. It's been a while. Between personal issues and quarantine I've managed to create quite a lot of stuff for Chroma. Here are some of these...

vdd - April 21, 2020 • general

C#. Low-level rendering APIs? Can do!

Since MonoGame in all its greatness and complexity - seriously, give it a shot if you're not me - couldn't cut it for my development needs and ideology*, I decided to write my own little 2D game framework.

I want to do that in pure C#

vdd, 02.03.2020 (dd-MM-yyyy). Non-colorized.

vdd - March 16, 2020 • general

Bored person + own language = ???

So I've been developing my own scripting language for a game I'm making. Recently I've added a preprocessor to the code execution layer. These are results.

vdd - January 23, 2020 • general

Hello, world

Hello? Is this thing working?

It's likely it does. Yay. This is the 2nd incarnation of my home-based web server. I got new server hardware, so I figured I will give it a fresh start. Decided to give Bludit a go over Grav, too. Seems pretty slick and simple to use.

No new year's resolutions this time. I never go through with them anyway. Gonna at least try and keep this shit updated. 2020 is going to be a fucking mess of a year for me... Wish me luck.

Until next time.
~ vdd

admin - January 1, 2020 • general